After just a day of testing, the new version of Invasion is ready for full release! I'd like to thank @mncat77 for all his hard work over the last 10 days to make this release possible as well as Blockworks for making some awesome new maps! Highlights New way of getting classes No more 'team glitch' or anything of the like Queue system in lobby so you need to opt in joining instead of auto joining Pick a class before you get teleported to the game Updated scoreboards in lobby and game Lobby countdown starts once 4 players join and auto starts at 20 Max of 30 players per game (can easily be changed if necessary) Points are converted upon first join 3 new maps by Blockworks! Removed least popular maps: elephant, soulfrost, skycave, damp earth and hell pool. No ranks in chat. Points are no longer indicative of who is the 'top player'. We will reimplement leader boards based on stats (kills, wins, and percentages) at a later time. Parties! You can now make parties with /party commands. Classes You now need to use your points to purchase classes, they do not auto unlock classes. You can do this to purchase classes that you want and not waste your points on classes you don't use. Your points from the old version will carry over and you can use those to purchase classes. If you had all of the classes unlocked from the old version because of points, you will have to purchase each class to use it. Classes are still unlocked with purchased ranks. You can view which rank unlocks which class on Buycraft. You can purchase classes in the lobby before joining a game. Do so by clicking the gold sword, then clicking on a class that you have not yet purchased. It will then come up with confirmation window to purchase on which you'll need to click the green icon to complete your transaction.